Guessture
card game
in collaboration of the ”dictionary” project group (Vesna Bukovec, Sarah Carrington, Nina Höchtl, Mattias Löfqvist, Cesare Pietroiusti, Dorota Podlaska)
August/September 2002

Information about the game taken out of the game instruction booklet:

GUESSTURE
Guessture is a card game in which players encounter the hilarious and confusing language of international non-verbal communication. The 52 guessture gestures and their meanings were collected during G.A.R.B.a 2002, in Montescaglioso, Italy, from participants from all over europe.
Inside this limited edition box of Guessture you will find: 1) the rules of the game 2) a dictionary of gestures and 3) 52 Guessture gesture cards that each represent one of ten different meanings + two wild cards with secret meanings.


GUESSTURE RULES
Guessture is a game for four - six players. To play, deal out the entire pack to the players. Players should first sort their cards into the ten categories, concealing their hand from other players. The categories are: "Don't care", "Don't tell", "Drunk", "Gay", "Liar", "Naughty", "Smart", "Sex", "Stupid" and "Yummy". There are five Guessture cards in each of these categories and two wild cards that are not in any of the ten categories. The aim of the game is to identify and collect as many categories as possible. The player with the most completed categories is the winner. To gain the desired cards to complete a category, players must request a card from an opponent and act out a gesture from their cards in exchange. Players can decide who to direct their turn to.


Guessture was developed during G.A.R.Ba workshop (Giovani Artisti in Residenza Basilicata) in Italy, 2002.